Tuesday, June 9, 2015

Take A Pick Tuesday: .hack//sign


                                              Take A Pick Tuesday: .hack//sign
 
 

 

These days shows that depict you In a virtual reality type game or both common and popular. One could note Sword Art Online as being the big one but also Log Horizon and even the new Is It Wrong to Try to Pick Up Girls in a Dungeon. The list goes on and on these days but years ago there was .hack//sign. Let me tell you first watching it, it felt like there was nothing quite like it, in many ways I felt like it was showing the eventual future of not just gaming but also how we socially interact with each other how we mask ourselves as someone else, no one ever truly knowing who we are, what we’re going through. How isolated we are or how much we really need help.

 

     I’m happy and unhappy to say that a lot of that came true. On the technological side it seems like the gaming industry really is looking into those aspects for gaming. Interactive is the key word in just about everything and is very likely to be how everything is in a few years. Same can be said about how we interact socially, we don’t communicate as much as we do on the various networks and devices. While the show depicts this, I’d say people were as awkward around each other in real life as they had predicted. Time will tell though I suppose.

 

    The premise for .hack//sign is focused on a MMORPG (Massively Multiplayer Online Role Playing Game) called The World. The way the story starts off is in this world, with a character that wakes up as if he was unconscious, unable to remember how he got where he was, possibly who he even is. However you come to find out that he can wield though not always in full control an illegal item, this strange golden glob that has a way of shooting long arms into the characters, killing them. Soon he’ll be hunted by those that are sort of like police, knights in general and those that want to understand and befriend him. At first wanting to spent time with, form travel parties and play the game but then also to journey with but not with frustrations as he tends to push away characters, alienate himself or even make it impossible for anyone to help him.

 

       His real trouble comes with being found with an illegal cat character according to the silver knights and though he can’t recall this it sets him to often warp out of dudgeons and various other places, adding to the impossibility of his character since he’s not supposed to be able to do this. Except he can never truly leave, you see Tsukasa finds it impossible to exit the world. This will lead him to search for the Key of The Twilight something all the other characters will begin to search for as well.

 

The first thing to know about the .hack universe is that it is a massive as the fictional online game it portrays in its story. At the same time of the anime, the very first .hack games were released for the Playstation 2. These events were running parallel to the .hack//sign tv show. The characters do eventually meet in the OVA’s of the TV show. A similar issue happens in the game in which a new character named Kite loses his friend Orca, a legendary character already to a strange figure Seth and is placed into a Coma in real life.  Each game also had a DVD come with it called .hack//limalinty where it deals with characters facing the strange occurrences that are happening from THE World but in real life.

 

    There are even novels that are set during the time of the game and mangasof the sequel shows that would follow as well as books that are set before the events of .hack sign and even during the beta version of The World called fragment. In fact the novels develop a timeline for these events as well as an event called Pluto Kiss in which all things related to the world would come from as is an author who had posted pieces of a story in which The World is based on. Massive is the world for this whole universe and half of it started with .Hack//Sign.

 

Tsukasa seems to have an aimless approach to The World once he realizes he can’t log out. Sometimes it feels like he is hiding the misery behind being unable to log out and other times the freedom of not having to face the real world anymore.  The real word outside the game which is depicted from time to time lacks the color and elaborate beauty that the game world has to offer, sound is almost absent from it although it does bring insight into why Tsukasa cannot log out of the world. While Tsukasa is a brooding character, other characters make up for it with their other emotions and attitude, no nonsense, Mimru, a heavy blade that despite her constant fallouts with the main character is as secretly concerned as the rest of them. She warns him of the circumstance of being pursued by The Crimson Knights and tries to instill a little responsibility in him. Even in the game world people should be responsible.

 

     Then there is Bear who also tries to assist Tsukasa when they first meet but gets a warp out from the main character as a response. Then there is the leader of the Crimson Knights, Mimiru. With her and the Crimson Knights you get a sort of gateway into the state of The World as they speak of the moral issues with certain characters. Sometimes you get big name bombs dropped like the two legendary warriors Balmung of The Azure Sky and Orca of The Azure Sea. That’s right the same Orca who falls into a coma and which drives Kite to try and save and reverse the infection spreading in The World in the Playstation 2 game.  Other characters abound and appear as the show progresses, you get to experience other common things in The World suck a Play Killers and the term PK’d. As the lingering mystery around Tsukasa becomes clearer and perhaps the purpose for him being trapped in The World and what it may mean for the game and the characters in it.

 

       You see hackers and worlds where trash date resides as they battle ideals with people that are supposed to be a part of the company that created the game. It teases what the game knows in aces that there are many dark secrets in The World and some will be attempted to be covered up.  While it is a show about a game it does feel like an adventure story the settings are comforting and the character designs fit well into the world and the various personalities that fill it. What can’t be ignored is the amazing music in the show. An orchestrated hymn like that feels like it’s roots come from the various cultures in Europe that The World would borrow it’s designs from. Almost Gallic at times the composer Yuki Kaijiura. The music can be dark and brooding, epic in scope and intensity and calm, relaxing and thought provoking.

 

      .Hack had opened a place where many shows could also follow, certain aspects about gaming and communicating that has become a part of our society. Even if the show hadn’t done it years ago, it can still stand on it’s own and is worthy of viewing even among a genre with other popular titles. Not to mention delving into The World is immersing yourself the various platforms and it can be fun to connect the dots. How did Balmung and Orca become Legendary Heroes? How did characters Like Aura come about or even The World itself. What is the legend behind the game itself and what exactly is Pluto Kiss, why is it more relevant today than it has ever been. Starting with Another Birth in the Books to the timeline of .hack GU and beyond it with the shows that follow and the movie, .hack is a worthy universe to become a part of and makes us all hope that when the president of Cyber Connect 2 has heard our interest in seeing more in every format, he was speaking the truth.

 

I’ve always loved .hack//sign, it goes without saying and also enjoy the voices provided for it in the English Dub. It’s easy to enjoy shows and the characters, voices and forget that real people are behind these shows making it possible. Real people with real lives that are also trying to make a living. It’s also easy to turn a blind eye to horrible things that happen to them but I find as fans it’s just as easy for us to turn an eye toward it, to reach out and help those that are responsible for shows that in ways help us, maybe helps us grow as people and enjoy them, sharing them being immersed into something much larger.

 That is why I’m bringing intention to the sad news that has befallen actress/voice actresses Brianne Bronzy. A spinal injury on the set of NCIS: Los Angeles from a falling metal grip that landed on her neck according to the report in various new sites. In March 2014 she had already undergone a life threating spinal surgery, its left her in a constant state of pain and no one has really taken responsibility for it, neither worker’s comp or court systems have acknowledged this and will not pay for it. They are raising funds for her required Post Physical Therapy treatments. Below is the portal page to donate to try and help someone in the industry in need. To see more about the Campaign see the Anime News Network link below. Where I first read about it. A portal page to donate money is below the anime network link.

http://www.animenewsnetwork.com/news/2015-06-03/campaign-for-digmon-hack-sign-voice-actress-brianne-brozey-medical-funds-launched/.88785
 

http://www.youcaring.com/medical-fundraiser/in-desperate-need-for-temporary-medical-living-

expenses-/329777

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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